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    <title>STORRE Collection: Electronic copies of Biological and Environmental Sciences conference papers and proceedings.</title>
    <link>http://hdl.handle.net/1893/1175</link>
    <description>Electronic copies of Biological and Environmental Sciences conference papers and proceedings.</description>
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        <rdf:li rdf:resource="http://hdl.handle.net/1893/38323" />
        <rdf:li rdf:resource="http://hdl.handle.net/1893/38261" />
        <rdf:li rdf:resource="http://hdl.handle.net/1893/37268" />
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    <dc:date>2026-10-05T07:14:50Z</dc:date>
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  <item rdf:about="http://hdl.handle.net/1893/38323">
    <title>Integration of games and models as an approach to support inclusive environmental conservation</title>
    <link>http://hdl.handle.net/1893/38323</link>
    <description>Title: Integration of games and models as an approach to support inclusive environmental conservation
Author(s): Samuel, Marly; Duthie, Bradley; Corcoran, Chloe; Auala, Selma; Bunnefeld, Nils
Abstract: Socio-ecological conflicts involving human beings, wildlife, livestock, and crops present significant challenges for communities and impact sustainable development efforts. This research explores the use of interactive simulation games that closely replicate and model real-world social-ecological systems and scenarios. These games are used to understand, learn and collect qualitative data about environmental lived experiences and player decision-making patterns. As part of this research, we developed EcoKnowGames Creator, a tool for integrating valid scientific models with video games. Focusing on Namibia as a scope country, we created a conflict game over lion conservation to engage participants in workshops, collect qualitative data on decision-making behaviours, investigate conflict mitigation strategies, and promote inclusive environmental conservation. This paper explains how the simulation game was used to explore decision-making patterns and trade-offs in a conservation conflict. It further addresses how games can facilitate dialogue and contribute evidence to inform research and support the uptake of inclusive sustainable conservation goals.</description>
    <dc:date>2026-08-10T00:00:00Z</dc:date>
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  <item rdf:about="http://hdl.handle.net/1893/38261">
    <title>Formalising Trust as Reduced Monitoring in Human-AI Interaction</title>
    <link>http://hdl.handle.net/1893/38261</link>
    <description>Title: Formalising Trust as Reduced Monitoring in Human-AI Interaction
Author(s): Perret, Cedric; Han, The Anh; Fernandez Domingos, Elias; Cimpeanu, Theodor; Powers, Simon T
Abstract: There are many debates over what trust means in the context of human-AI interactions. However, this discussion has often lacked formal theories of trust that can provide testable predictions in different domains. To address this, we develop a game-theoretic formalisation of a prominent view that equates trust with reduced monitoring over time, capturing folk psychology intuition of "once I trust you then I don't have to keep checking what you're doing". This provides a be-havioural measure of trust-how often one agent monitors to observe a partner's action. Using evolutionary game theory, we analyse the effects of trust on the frequency of cooperation between agents in canonical social dilemmas. We show that trust heuristics, which reduce monitoring once frequent cooperation has been observed , facilitate cooperation in two ways. First, when monitoring is costly, trust promotes cooperation in Prisoner's Dilemmas where the temptation to defect is high. Second, when agents can make errors, trust increases cooperation even in Stag-Hunt coordination interactions. Our results disentangle the effects of trust on cooperation, and provide a trust measure not limited to human-human interactions. We discuss the implications for designing auditing and monitoring systems in human-AI interactions, and for experimentally measuring trust in AI.</description>
    <dc:date>2026-01-01T00:00:00Z</dc:date>
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  <item rdf:about="http://hdl.handle.net/1893/37268">
    <title>Digital terrain mapping of Petermann Ice Island fragments in the Canadian High Arctic</title>
    <link>http://hdl.handle.net/1893/37268</link>
    <description>Title: Digital terrain mapping of Petermann Ice Island fragments in the Canadian High Arctic
Author(s): Forrest, Alexander; Schmidt, Val; Laval, Bernard; Mueller, Derek; Crawford, Anna; Brucker, Steven; Hamilton, Tyler</description>
    <dc:date>2012-01-01T00:00:00Z</dc:date>
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  <item rdf:about="http://hdl.handle.net/1893/33783">
    <title>Determining Iceberg Scattering Mechanisms in Greenland Using Quad Pol ALOS-2 SAR Data</title>
    <link>http://hdl.handle.net/1893/33783</link>
    <description>Title: Determining Iceberg Scattering Mechanisms in Greenland Using Quad Pol ALOS-2 SAR Data
Author(s): Bailey, Johnson; Marino, Armando; Akbari, Vahid
Abstract: Iceberg properties, together with meteorological and environmental conditions can influence Synthetic Aperture Radar (SAR) backscatter behaviours. In this work, we used five images of quad-pol ALOS-2/PALSAR-2 SAR data to analyse icebergs in Greenland. We investigate the scattering mechanisms through several observables and decompositions. Our results show that the most common scattering mechanisms for icebergs is surface scattering and volume scattering. Sometimes double bounce is also observed. By performing a multi-scale analysis using boxcar 5×5 and 11×11 window sizes, we conclude that icebergs can be a collection of strong scatterers. This gives hope for using quad-pol polarimetry to provide some iceberg classifications in the future.</description>
    <dc:date>2021-01-01T00:00:00Z</dc:date>
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