Please use this identifier to cite or link to this item: http://hdl.handle.net/1893/38293
Full metadata record
DC FieldValueLanguage
dc.contributor.authorHong, Hee Jungen_UK
dc.contributor.authorKim, Sungkyungen_UK
dc.date.accessioned2026-09-18T00:07:28Z-
dc.date.available2026-09-18T00:07:28Z-
dc.date.issued2026-09-04en_UK
dc.identifier.urihttp://hdl.handle.net/1893/38293-
dc.description.abstractThis exploratory study aims to explore the unique experiences of esports players who participated and competed at the 2022 Asian Games in Hangzhou, China, which represented a historical milestone by officially including esports in a medal event. This significant step reflects the increased recognition of esports as a legitimate and influential part of international sport culture. A qualitative approach was applied to gain in-depth insights into esports players’ lived experiences of competing at the 2022 Asian Games. Semi-structured interviews were conducted with 10 esports players who represented South Korea as part of the national squad and reflexive thematic analysis was employed to analyse the qualitative data. Following the analytical process, there were six themes were identified: (a) pathways to professional esports careers, (b) honourable opportunities with high demands and challenges, (c) another level of psychological pressure at the Asian Games, (d) available support for the psychological battle, (e) pride and regret as sources of motivation and (f) post-Asian Games trauma. Applying the framework of institutional work, the findings show how the inclusion of the esports in the Asian Games reflects intertwined processes of institutional creation, maintenance and institutional change, which offers insights into how merging professions gain legitimacy and organisational form. The findings highlight how national representation reshapes professional identity, intensifies performance pressures and centres the institutionalisation of psychological and physical health support. Importantly, they emphasise the need for sustained support structures beyond event-based participation, with implications for the professionalisation and governance of new professional fields.en_UK
dc.language.isoenen_UK
dc.publisherInforma UK Limiteden_UK
dc.relationHong HJ & Kim S (2026) Institutionalising esports: professional players and national representation at the 2022 Asian Games. <i>International Journal of Sport Policy and Politics</i>. https://doi.org/10.1080/19406940.2026.2727446en_UK
dc.rightsThis is an Open Access article distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives License (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is properly cited, and is not altered, transformed, or built upon in any way. The terms on which this article has been published allow the posting of the Accepted Manuscript in a repository by the author(s) or with their consent.en_UK
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/en_UK
dc.subjectEsports organisationsen_UK
dc.subjectesports players' wellbeingen_UK
dc.subjectduty of care in esportsen_UK
dc.subjectpolicy initiativesen_UK
dc.subjectpsychological supporten_UK
dc.subjectsupport systemsen_UK
dc.titleInstitutionalising esports: professional players and national representation at the 2022 Asian Gamesen_UK
dc.typeJournal Articleen_UK
dc.identifier.doi10.1080/19406940.2026.2727446en_UK
dc.citation.jtitleInternational Journal of Sport Policy and Politicsen_UK
dc.citation.issn1940-6959en_UK
dc.citation.issn1940-6940en_UK
dc.citation.peerreviewedRefereeden_UK
dc.type.statusVoR - Version of Recorden_UK
dc.author.emailsungkyung.kim@stir.ac.uken_UK
dc.citation.date04/09/2026en_UK
dc.contributor.affiliationSporten_UK
dc.contributor.affiliationSporten_UK
dc.identifier.isiWOS:001867259400001en_UK
dc.identifier.scopusid105049383690en_UK
dc.identifier.wtid2293995en_UK
dc.contributor.orcid0000-0003-0045-8911en_UK
dc.contributor.orcid0000-0002-2027-213Xen_UK
dc.date.accepted2026-07-09en_UK
dcterms.dateAccepted2026-07-09en_UK
dc.date.filedepositdate2026-09-04en_UK
rioxxterms.apcpaiden_UK
rioxxterms.versionVoRen_UK
local.rioxx.authorHong, Hee Jung|0000-0003-0045-8911en_UK
local.rioxx.authorKim, Sungkyung|0000-0002-2027-213Xen_UK
local.rioxx.projectInternal Project|University of Stirling|https://isni.org/isni/0000000122484331en_UK
local.rioxx.freetoreaddate2026-09-15en_UK
local.rioxx.licencehttp://creativecommons.org/licenses/by-nc-nd/4.0/|2026-09-15|en_UK
local.rioxx.filenameInstitutionalising esports professional players and national representation at the 2022 Asian Games.pdfen_UK
local.rioxx.filecount1en_UK
local.rioxx.source1940-6959en_UK
Appears in Collections:Faculty of Health Sciences and Sport Journal Articles

Files in This Item:
File Description SizeFormat 
Institutionalising esports professional players and national representation at the 2022 Asian Games.pdfFulltext - Published Version746.85 kBAdobe PDFView/Open


This item is protected by original copyright



A file in this item is licensed under a Creative Commons License Creative Commons

Items in the Repository are protected by copyright, with all rights reserved, unless otherwise indicated.

The metadata of the records in the Repository are available under the CC0 public domain dedication: No Rights Reserved https://creativecommons.org/publicdomain/zero/1.0/

If you believe that any material held in STORRE infringes copyright, please contact library@stir.ac.uk providing details and we will remove the Work from public display in STORRE and investigate your claim.